Someone got Doom in an SQL database

First reported · 21d ago · 1 source

Crest summary — written by AI from the 1 source below; every figure is checked against them · model deepseek-chat

Summary

Someone built a working version of Doom that runs inside an SQL database, rendering the game through queries rather than a normal game engine.

Key facts

  • The implementation uses 1,300 lines of SQL.
  • It renders accurate bitmapped views of Hell.
  • It runs at 35 fps.
  • The report is dated 2026-10-02.

Why it matters

It shows that database query engines can be pushed to do real-time rendering work, a reminder that unconventional execution environments can still hit interactive frame rates.

Technologies

Original sources (1)

The report this event was built from. Crest of Tech keeps no article bodies: the full text is at each source.

  1. Ars TechnicaPublication · Primary
    Someone got Doom in an SQL database · By Kyle Orland
    Read at Ars Technica
Someone got Doom in an SQL database — Crest of Tech