GitHub intelligence
chenjd/ Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
Observed OCT 8, 2026 · 00:08 UTC
Facts
- Language
- C#
- License
- mit
- Created
- JUL 30, 2017
- Last push
- Last release
- None recorded
Measurements
- Stars
- 1,780
- Forks
- 304
- 7D change
- Collectingfrom OCT 9
- 30D change
- Collectingfrom NOV 1
- 90D change
- Collectingfrom DEC 31
- Velocity
- Collectingfrom OCT 16
- Acceleration
- Collectingfrom OCT 23
- Trajectory
- Collectingfrom OCT 16
- Trending percentile
- Collectingfrom OCT 16
Categories
Tentative categories were assigned with moderate confidence (0.5 to 0.75): they are shown, but they do not count toward a category’s momentum. How categories work
Technologies
Star history
Daily history began OCT 2. The chart appears after 7 days. 1 observed day shown.
Observed days (1)
| Day | Stars | Forks |
|---|---|---|
| OCT 2 | 1,780 | 304 |