GitHub intelligence

ketoo/NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

Observed OCT 8, 2026 · 00:08 UTC

Facts

Language
C++
License
apache-2.0
Created
MAY 16, 2014
Last push
Last release

Measurements

Stars
4,154
Forks
1,111
7D change
Collectingfrom OCT 9
30D change
Collectingfrom NOV 1
90D change
Collectingfrom DEC 31
Velocity
Collectingfrom OCT 16
Acceleration
Collectingfrom OCT 23
Trajectory
Collectingfrom OCT 16
Trending percentile
Collectingfrom OCT 16

Categories

Technologies

Star history

Daily history began OCT 2. The chart appears after 7 days. 1 observed day shown.

4.1K4.2KJUL 10JUL 31AUG 21SEP 11OCT 2OCT 2: 4,154 stars
Observed days (1)
DayStarsForks
OCT 24,1541,111