Technology · Product
Unity
Product · Catalog tech@1
Game engine and real-time 3D platform.
- Categories
- Matched as
- unity
- unity3d
Momentum
Each signal is ranked as a percentile among the technologies that have it. A signal without enough history is not counted, and never shown as zero. How momentum works
Momentum
Collecting0 of 5 signalsNo score yet. Momentum is published only when at least 2 of the 5 signals have history. Unity has 0, so there is no single number: each signal is shown on its own below. It is not a zero, and nothing is estimated in its place.
Snapshot OCT 24, 2026 · Scoring tech@1
- Official repository stars
- No official repository
- The catalog lists no official repository, so this signal does not apply.
- Member repository stars
- Collecting
- Star growth needs repository snapshots 30 days apart.0 new members in 30 days
- Package adoption
- No packages of its own
- No package is linked as the technology itself, so this signal does not apply.
- Open models
- No official models
- No official model on Hugging Face, so this signal does not apply.
- News
- Collecting
- News counts once there are 3 events across the last 60 days; it has 0.0 in the last 30 days · 0 in the 30 before
News activity
- Events · 7 days
- 0published events that mention it
- Events · 30 days
- 0published events that mention it
- Previous 30 days
- 0events in the 30 days before
Momentum history
Momentum history starts OCT 8, 2026. A chart appears once two daily snapshots carry a score; none does so far.
Repositories
Official 0
The catalog lists no official repository for Unity.
Members 244repositories tagged with one of its aliases, most-starred first
- jynew/jynew
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
9K stars
- BepInEx/BepInEx
Unity / XNA game patcher and plugin framework
8.8K stars
- AssetRipper/AssetRipper
GUI application to analyze game files
8.5K stars
- focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
8K stars
- ColinLeung-NiloCat/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
7.8K stars
- mob-sakai/UIEffect
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!
7.7K stars
- sschmid/Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
7.7K stars
- EllanJiang/GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
6.9K stars
- MessagePack-CSharp/MessagePack-CSharp
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
6.8K stars
- pardeike/Harmony
A library for patching, replacing and decorating .NET and Mono methods during runtime
6.7K stars
- michidk/Unity-Script-Collection
A maintained collection of useful & free unity scripts / library's / plugins and extensions
6.4K stars
- MirrorNetworking/Mirror
#1 Open Source Unity Networking Library
6.3K stars
Packages
“Is” packages are Unity itself; ecosystem packages depend on them. The two are counted separately and never added together. Adoption is each registry’s own figure, with its percentile within that registry.
Is 0the technology itself, most-adopted first
No package is linked as Unity itself.
Ecosystem 0packages that depend on it, most-adopted first
No package in the catalog depends on Unity’s own packages.
Latest news the 0 latest events that mention it
No published news event mentions Unity yet.