Technology · Product
Unity
Product · Catalog tech@1
Game engine and real-time 3D platform.
- Categories
- Matched as
- unity
- unity3d
Momentum
Each signal is ranked as a percentile among the technologies that have it. A signal without enough history is not counted, and never shown as zero. How momentum works
Momentum
Collecting0 of 5 signalsNo score yet. Momentum is published only when at least 2 of the 5 signals have history. Unity has 0, so there is no single number: each signal is shown on its own below. It is not a zero, and nothing is estimated in its place.
Snapshot OCT 24, 2026 · Scoring tech@1
- Official repository stars
- No official repository
- The catalog lists no official repository, so this signal does not apply.
- Member repository stars
- Collecting
- Star growth needs repository snapshots 30 days apart.0 new members in 30 days
- Package adoption
- No packages of its own
- No package is linked as the technology itself, so this signal does not apply.
- Open models
- No official models
- No official model on Hugging Face, so this signal does not apply.
- News
- Collecting
- News counts once there are 3 events across the last 60 days; it has 0.0 in the last 30 days · 0 in the 30 before
News activity
- Events · 7 days
- 0published events that mention it
- Events · 30 days
- 0published events that mention it
- Previous 30 days
- 0events in the 30 days before
Momentum history
Momentum history starts OCT 8, 2026. A chart appears once two daily snapshots carry a score; none does so far.
Repositories
Official 0
The catalog lists no official repository for Unity.
Members 244repositories tagged with one of its aliases, most-starred first
- h8man/NavMeshPlus
Unity NavMesh 2D Pathfinding
2.4K stars
- tuyoogame/huatuo
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
2.3K stars
- annulusgames/LitMotion
Lightning-fast and Zero Allocation Tween Library for Unity.
2.3K stars
- Unity-Technologies/com.unity.netcode.gameobjects
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
2.3K stars
- juicycleff/flutter-unity-view-widget
Embeddable unity game engine view for Flutter. Advance demo here https://github.com/juicycleff/flutter-unity-arkit-demo
2.3K stars
- Gforcex/OpenGraphic
Graphic Engine & Game Engine lists
2.3K stars
- handzlikchris/FastScriptReload
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
2.2K stars
- JasonXuDeveloper/JEngine
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
2.2K stars
- KhronosGroup/UnityGLTF
Runtime glTF 2.0 Loader for Unity3D
2.2K stars
- vovgou/loxodon-framework
An MVVM & Databinding framework that can use C# and Lua to develop games
2.2K stars
- andrumak/MyBox
MyBox is a set of attributes, tools and extensions for Unity
2.2K stars
- JasonMa0012/JTRP
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
2.2K stars
Packages
“Is” packages are Unity itself; ecosystem packages depend on them. The two are counted separately and never added together. Adoption is each registry’s own figure, with its percentile within that registry.
Is 0the technology itself, most-adopted first
No package is linked as Unity itself.
Ecosystem 0packages that depend on it, most-adopted first
No package in the catalog depends on Unity’s own packages.
Latest news the 0 latest events that mention it
No published news event mentions Unity yet.